Monday, October 29, 2012

Assassin's Creed Character Concepts

These are my proposed concepts for an hypothetical 4th Assassin's Creed game set in 19th century Victorian London. The chosen historical period is completely hypothetical, based on personal preferences and some speculation. 

This is by no means AC official art. The logo was thrown in there solely for the sake of clarifying the fact that it was inspired by the franchise, but was done for a school assignment.

I have done my best to remain faithful to the previous games' iconic elements, as well as the historical period I have chosen, though I don't pretend to be an expert in either, so please forgive any major discrepancies.

Sunday, October 21, 2012

Photorealism - Project 1

This is the result of my first Photorealism project. We had to reproduce an everyday object in 3D based on a picture. The image on the left is the original photo, and the one on the right is my work. The entire thing was created in Softimage XSI, with textures created and/or tweaked in Photoshop, before being imported in the 3D software. Photoshop was used for some minor color correction at the very end as well.

Hope it looks convincingly photorealistic! :)

Wednesday, October 17, 2012

Superhero Design

Still for my character design class, we had to come up with a hero or antihero character concept. I try to challenge myself on every assignment by getting out of my comfort zone and attempting new styles and/or techniques, making this course a good opportunity for exploration. In this particular assignment I  went for more classical proportions and anatomy, which is definitely not my usual style. I also wanted to try creating something more moody, and dark, while keeping it feminine. Also, superhero stuff in general really isn't my main area of comfort and interest, so the whole thing felt completely unlike myself at first haha

I'm pretty happy with the result, though I think I could have pushed the highlights a bit more. Her face is getting lost more than I'd want in the dark mass of her hair.

Tuesday, October 16, 2012

Satyr Concept

A character I designed for a pretty open-ended assignment. We had to come up with a character based on a fictional universe of our choice. Basically we could do whatever we wanted. I drew this simple sketch of a boy satyr a couple of weeks ago which inspired me, so I developed it further and came up with this little guy.

It was a great exercise to practice textures, which I tend to put aside when I draw characters, shamefully.

Tuesday, October 2, 2012

Doddles and stuff

Just some doodles from the weekend. I need to pick a character and develop it further for my next character design assignment. Not really sure there's anything in there really striking me with inspiration, except maybe that little Satyr boy in the corner. I'll definitely have to keep searching.